| accept | System.Win32.Async.Socket, System.Win32.Async |
| associateWithIOCompletionPort | System.Win32.Async.IOManager |
| AssociateWithIOCP | System.IOManager |
| associateWithIOCP | System.IOManager |
| associateWithIOManager | System.IOManager |
| Async | System.Win32.Async.IOData |
| AsyncIOCPData | System.Win32.Async.IOData |
| AsyncSing | |
| 1 (Data Constructor) | System.Win32.Async.IOData |
| 2 (Type/Class) | System.Win32.Async.IOData |
| AsyncType | System.Win32.Async.IOData |
| buf | System.Win32.Async.WSABuf |
| castOverlappedPtr | System.Win32.Async.IOData |
| closeIOCompletionPort | System.Win32.Async.IOManager, System.Win32.Async.Internal |
| connect | System.Win32.Async.Socket, System.Win32.Async |
| connectNamedPipe | System.Win32.Async.File, System.Win32.Async |
| createIOCompletionPort | System.Win32.Async.IOManager, System.Win32.Async.Internal |
| c_WSARecv | System.Win32.Async.Socket.Syscalls |
| c_WSARecvFrom | System.Win32.Async.Socket.Syscalls |
| c_WSASend | System.Win32.Async.Socket.Syscalls |
| c_WSASendTo | System.Win32.Async.Socket.Syscalls |
| dequeueCompletionPackets | System.Win32.Async.IOManager, System.Win32.Async.Internal |
| ErrorAsync | System.Win32.Async.IOData |
| ErrorCode | |
| 1 (Data Constructor) | System.Win32.Async.IOData |
| 2 (Type/Class) | System.Win32.Async.IOData |
| ErrorSync | System.Win32.Async.IOData |
| eRROR_ABANDONED_WAIT_0 | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_HANDLE_EOF | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_INVALID_HANDLE | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_IO_INCOMPLETE | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_IO_PENDING | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_NOT_FOUND | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_NO_DATA | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_OPERATION_ABORTED | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_PIPE_CONNECTED | System.Win32.Async.ErrCode, System.Win32.Async |
| eRROR_PIPE_LISTENING | System.Win32.Async.ErrCode, System.Win32.Async |
| FD | System.Win32.Async.IOData |
| FDHandle | System.Win32.Async.IOData |
| FDSocket | System.Win32.Async.IOData |
| IOCompletionPort | System.Win32.Async.IOManager |
| IOData | System.Win32.Async.IOData |
| iodDataPtr | System.Win32.Async.IOData |
| iodOverlappedPtr | System.Win32.Async.IOData |
| IOManager | |
| 1 (Data Constructor) | System.IOManager |
| 2 (Type/Class) | System.IOManager |
| IOManagerError | |
| 1 (Type/Class) | System.IOManager |
| 2 (Type/Class) | System.Win32.Async.IOManager |
| len | System.Win32.Async.WSABuf |
| LPOVERLAPPED | System.Win32.Async.Overlapped |
| LPWSAOVERLAPPED | System.Win32.Async.Overlapped |
| nullOVERLAPPED | System.Win32.Async.Overlapped |
| nullWSAOVERLAPPED | System.Win32.Async.Overlapped |
| OVERLAPPED | |
| 1 (Type/Class) | System.Win32.Async.Overlapped |
| 2 (Data Constructor) | System.Win32.Async.Overlapped |
| ovl_hEvent | System.Win32.Async.Overlapped |
| ovl_internal | System.Win32.Async.Overlapped |
| ovl_internalHigh | System.Win32.Async.Overlapped |
| ovl_offset | System.Win32.Async.Overlapped |
| ovl_offsetHigh | System.Win32.Async.Overlapped |
| readHandle | System.Win32.Async.File, System.Win32.Async |
| recv | |
| 1 (Function) | System.Win32.Async.Socket.ByteString.Lazy |
| 2 (Function) | System.Win32.Async.Socket.ByteString |
| recvBuf | System.Win32.Async.Socket, System.Win32.Async |
| recvBufFrom | System.Win32.Async.Socket, System.Win32.Async |
| recvFrom | System.Win32.Async.Socket.ByteString |
| Result | System.Win32.Async.IOData |
| ResultAsync | System.Win32.Async.IOData |
| ResultSync | System.Win32.Async.IOData |
| send | |
| 1 (Function) | System.Win32.Async.Socket.ByteString.Lazy |
| 2 (Function) | System.Win32.Async.Socket.ByteString |
| sendAll | |
| 1 (Function) | System.Win32.Async.Socket.ByteString.Lazy |
| 2 (Function) | System.Win32.Async.Socket.ByteString |
| sendAllTo | System.Win32.Async.Socket.ByteString |
| sendBuf | System.Win32.Async.Socket, System.Win32.Async |
| sendBufTo | System.Win32.Async.Socket, System.Win32.Async |
| sendTo | System.Win32.Async.Socket.ByteString |
| SOCKET | System.Win32.Async.Socket.Syscalls |
| withIOCPData | System.Win32.Async.IOData |
| WithIOManager | System.IOManager |
| withIOManager | |
| 1 (Function) | System.IOManager |
| 2 (Function) | System.Win32.Async.IOManager |
| writeHandle | System.Win32.Async.File, System.Win32.Async |
| WsaAsync | System.Win32.Async.IOData |
| WsaAsyncIOCPData | System.Win32.Async.IOData |
| WsaAsyncSing | System.Win32.Async.IOData |
| WSABuf | |
| 1 (Data Constructor) | System.Win32.Async.WSABuf |
| 2 (Type/Class) | System.Win32.Async.WSABuf |
| WSAErrCode | System.Win32.Async.ErrCode, System.Win32.Async |
| WsaErrorCode | System.Win32.Async.IOData |
| wsaFailWith | System.Win32.Async.ErrCode, System.Win32.Async |
| wsaGetLastError | System.Win32.Async.ErrCode, System.Win32.Async |
| WSAOVERLAPPED | |
| 1 (Data Constructor) | System.Win32.Async.Overlapped |
| 2 (Type/Class) | System.Win32.Async.Overlapped |
| wsa_hEvent | System.Win32.Async.Overlapped |
| wsa_internal | System.Win32.Async.Overlapped |
| wsa_internalHigh | System.Win32.Async.Overlapped |
| wSA_IO_PENDING | System.Win32.Async.ErrCode, System.Win32.Async |
| wsa_offset | System.Win32.Async.Overlapped |
| wsa_offsetHigh | System.Win32.Async.Overlapped |